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Mage of water

(image)

Magi, who chose a path of water, don't use their power for killing. Instead of this theythey heal wounds of their teammates. It can also slow enemy units.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Elementalist
Advances to: Master of Water
Cost: 28
HP: 42
Movement: 6
XP: 85
Level: 2
Alignment: neutral
IDI8 enlightened_mage_of_water
Abilities: heals +4
(image)staff
impact
6 - 2
melee
(image)waterspray
impact
6 - 3
ranged
magical
Resistances:
blade100%
pierce100%
impact100%
fire100%
cold100%
arcane100%
TerrainMovement CostDefense
بُسْتان الفُطر-100%
تلال-100%
ثلج-100%
جبال-100%
حائط كهف-100%
رمال-100%
غابة-100%
قرية-100%
كهف-100%
مستنقع-100%
مياه ضحلة160%
مياه عميقة160%
مَرْج-100%
هاوِيَة-100%